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122 lines
6.0 KiB
122 lines
6.0 KiB
3 years ago
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static void flextile(Monitor *m);
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static void getfactsforrange(Monitor *m, int an, int ai, int size, int *rest, float *fact);
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static void mirrorlayout(const Arg *arg);
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static void rotatelayoutaxis(const Arg *arg);
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#if IPC_PATCH || DWMC_PATCH
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static void setlayoutaxisex(const Arg *arg);
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#endif // IPC_PATCH | DWMC_PATCH
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static void incnstack(const Arg *arg);
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/* Symbol handlers */
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static void setflexsymbols(Monitor *m, unsigned int n);
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static void monoclesymbols(Monitor *m, unsigned int n);
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static void decksymbols(Monitor *m, unsigned int n);
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/* Layout split */
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static void layout_no_split(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_vertical(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_horizontal(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_vertical_dual_stack(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_horizontal_dual_stack(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_centered_vertical(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_centered_horizontal(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_floating_master(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_vertical_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_horizontal_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_vertical_dual_stack_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_horizontal_dual_stack_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_centered_vertical_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_split_centered_horizontal_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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static void layout_floating_master_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n);
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/* Layout tile arrangements */
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static void arrange_left_to_right(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_top_to_bottom(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_monocle(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_gapplessgrid(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_gapplessgrid_alt1(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_gapplessgrid_alt2(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_gridmode(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_horizgrid(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_dwindle(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_spiral(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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static void arrange_tatami(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai);
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/* Named flextile constants */
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enum {
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LAYOUT, // controls overall layout arrangement / split
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MASTER, // indicates the tile arrangement for the master area
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STACK, // indicates the tile arrangement for the stack area
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STACK2, // indicates the tile arrangement for the secondary stack area
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LTAXIS_LAST,
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};
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/* Layout arrangements */
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enum {
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NO_SPLIT,
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SPLIT_VERTICAL, // master stack vertical split
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SPLIT_HORIZONTAL, // master stack horizontal split
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SPLIT_CENTERED_VERTICAL, // centered master vertical split
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SPLIT_CENTERED_HORIZONTAL, // centered master horizontal split
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SPLIT_VERTICAL_DUAL_STACK, // master stack vertical split with dual stack
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SPLIT_HORIZONTAL_DUAL_STACK, // master stack vertical split with dual stack
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FLOATING_MASTER, // (fake) floating master
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SPLIT_VERTICAL_FIXED, // master stack vertical fixed split
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SPLIT_HORIZONTAL_FIXED, // master stack horizontal fixed split
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SPLIT_CENTERED_VERTICAL_FIXED, // centered master vertical fixed split
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SPLIT_CENTERED_HORIZONTAL_FIXED, // centered master horizontal fixed split
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SPLIT_VERTICAL_DUAL_STACK_FIXED, // master stack vertical split with fixed dual stack
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SPLIT_HORIZONTAL_DUAL_STACK_FIXED, // master stack vertical split with fixed dual stack
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FLOATING_MASTER_FIXED, // (fake) fixed floating master
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LAYOUT_LAST,
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};
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static char layoutsymb[] = {
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32, // " ",
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124, // "|",
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61, // "=",
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94, // "^",
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126, // "~",
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58, // ":",
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59, // ";",
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43, // "+",
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124, // "¦",
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61, // "=",
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94, // "^",
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126, // "~",
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58, // ":",
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59, // ";",
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43, // "+",
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};
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/* Tile arrangements */
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enum {
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TOP_TO_BOTTOM, // clients are arranged vertically
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LEFT_TO_RIGHT, // clients are arranged horizontally
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MONOCLE, // clients are arranged in deck / monocle mode
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GAPPLESSGRID, // clients are arranged in a gappless grid (original formula)
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GAPPLESSGRID_ALT1, // clients are arranged in a gappless grid (alt. 1, fills rows first)
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GAPPLESSGRID_ALT2, // clients are arranged in a gappless grid (alt. 2, fills columns first)
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GRIDMODE, // clients are arranged in a grid
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HORIZGRID, // clients are arranged in a horizontal grid
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DWINDLE, // clients are arranged in fibonacci dwindle mode
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SPIRAL, // clients are arranged in fibonacci spiral mode
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TATAMI, // clients are arranged as tatami mats
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AXIS_LAST,
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};
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static char tilesymb[] = {
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61, // "=",
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124, // "|",
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68, // "D",
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71, // "G",
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49, // "1",
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50, // "2"
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35, // "#",
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126, // "~",
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92, // "\\",
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64, // "@",
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84, // "T",
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};
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