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@ -85,6 +85,7 @@ static void clipboard_check(void); |
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static unsigned make_current_counts = 0; // if > 0, then Fl_Window::make_current() can be called only once |
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static unsigned make_current_counts = 0; // if > 0, then Fl_Window::make_current() can be called only once |
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static NSBitmapImageRep* rect_to_NSBitmapImageRep(Fl_Window *win, int x, int y, int w, int h, bool capture_subwins = true); |
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static NSBitmapImageRep* rect_to_NSBitmapImageRep(Fl_Window *win, int x, int y, int w, int h, bool capture_subwins = true); |
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static void drain_dropped_files_list(void); |
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static void drain_dropped_files_list(void); |
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static NSPoint FLTKtoCocoa(Fl_Window *win, int x, int y, int H); |
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int fl_mac_os_version = Fl_Darwin_System_Driver::calc_mac_os_version(); // the version number of the running Mac OS X (e.g., 100604 for 10.6.4) |
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int fl_mac_os_version = Fl_Darwin_System_Driver::calc_mac_os_version(); // the version number of the running Mac OS X (e.g., 100604 for 10.6.4) |
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@ -93,7 +94,6 @@ void *fl_capture = 0; // (NSWindow*) we need this to compensate for a missing( |
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Window fl_window; |
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Window fl_window; |
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// forward declarations of variables in this file |
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// forward declarations of variables in this file |
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static Fl_Window* resize_from_system; |
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static int main_screen_height; // height of menubar-containing screen used to convert between Cocoa and FLTK global screen coordinates |
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static int main_screen_height; // height of menubar-containing screen used to convert between Cocoa and FLTK global screen coordinates |
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// through_drawRect = YES means the drawRect: message was sent to the view, |
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// through_drawRect = YES means the drawRect: message was sent to the view, |
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// thus the graphics context was prepared by the system |
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// thus the graphics context was prepared by the system |
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@ -498,7 +498,7 @@ void Fl_Cocoa_Screen_Driver::breakMacEventLoop() |
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contentRect:(NSRect)rect |
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contentRect:(NSRect)rect |
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styleMask:(NSUInteger)windowStyle; |
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styleMask:(NSUInteger)windowStyle; |
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- (Fl_Window *)getFl_Window; |
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- (Fl_Window *)getFl_Window; |
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- (void)recursivelySendToSubwindows:(SEL)sel; |
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- (void)recursivelySendToSubwindows:(SEL)sel applyToSelf:(BOOL)b; |
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- (void)setSubwindowFrame; |
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- (void)setSubwindowFrame; |
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- (void)checkSubwindowFrame; |
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- (void)checkSubwindowFrame; |
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- (void)waitForExpose; |
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- (void)waitForExpose; |
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@ -650,35 +650,27 @@ void Fl_Cocoa_Screen_Driver::breakMacEventLoop() |
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return !(!w || w->tooltip_window() || w->menu_window() || w->parent()); |
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return !(!w || w->tooltip_window() || w->menu_window() || w->parent()); |
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} |
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} |
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- (void)recursivelySendToSubwindows:(SEL)sel |
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- (void)recursivelySendToSubwindows:(SEL)sel applyToSelf:(BOOL)b |
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{ |
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{ |
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[self performSelector:sel]; |
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if (b) [self performSelector:sel]; |
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NSEnumerator *enumerator = [[self childWindows] objectEnumerator]; |
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NSEnumerator *enumerator = [[self childWindows] objectEnumerator]; |
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id child; |
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id child; |
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while ((child = [enumerator nextObject]) != nil) { |
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while ((child = [enumerator nextObject]) != nil) { |
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if ([child isKindOfClass:[FLWindow class]]) [child recursivelySendToSubwindows:sel]; |
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if ([child isKindOfClass:[FLWindow class]]) [child recursivelySendToSubwindows:sel applyToSelf:YES]; |
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} |
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} |
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} |
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} |
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- (void)setSubwindowFrame { // maps a subwindow at its correct position/size |
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- (void)setSubwindowFrame { // have the cocoa position and size of a subwindow follow its FLTK data |
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Fl_Window *parent = w->window(); |
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Fl_Window *parent = w->window(); |
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if (!parent) return; |
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if (!parent || !parent->shown()) return; |
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FLWindow *pxid = fl_xid(parent); |
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NSPoint pt = FLTKtoCocoa(w, w->x(), w->y(), w->h()); |
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if (!pxid) return; |
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int bx = w->x(); int by = w->y(); |
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while (parent) { |
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bx += parent->x(); |
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by += parent->y(); |
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parent = parent->window(); |
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} |
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float s = Fl::screen_driver()->scale(0); |
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float s = Fl::screen_driver()->scale(0); |
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NSRect rp = NSMakeRect(round(s * bx), main_screen_height - round(s * (by + w->h())), |
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NSRect rp = NSMakeRect(round(pt.x), round(pt.y), round(s * w->w()), round(s * w->h())); |
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round(s * w->w()), round(s * w->h())); |
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if (!NSEqualRects(rp, [self frame])) { |
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if (!NSEqualRects(rp, [self frame])) { |
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[self setFrame:rp display:YES]; |
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[self setFrame:rp display:YES]; |
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} |
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} |
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if (![self parentWindow]) { |
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if (![self parentWindow]) { |
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FLWindow *pxid = fl_xid(parent); |
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[pxid addChildWindow:self ordered:NSWindowAbove]; // needs OS X 10.2 |
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[pxid addChildWindow:self ordered:NSWindowAbove]; // needs OS X 10.2 |
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[self orderWindow:NSWindowAbove relativeTo:[pxid windowNumber]]; // necessary under 10.3 |
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[self orderWindow:NSWindowAbove relativeTo:[pxid windowNumber]]; // necessary under 10.3 |
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} |
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} |
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@ -1190,6 +1182,24 @@ static void orderfront_subwindows(FLWindow *xid) |
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} |
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} |
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@end |
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@end |
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// compute coordinates of the win top left in FLTK units |
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static void CocoatoFLTK(Fl_Window *win, int &x, int &y) { |
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NSPoint ori; |
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FLWindow *nsw = fl_xid(win); |
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ori = [nsw convertBaseToScreen:NSMakePoint(0, [[nsw contentView] frame].size.height)]; |
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float s = Fl::screen_driver()->scale(0); |
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x = lround(ori.x / s); |
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y = lround((main_screen_height - ori.y) / s); |
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while (win->parent()) {win = win->window(); x -= win->x(); y -= win->y();} |
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} |
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// return Cocoa coordinates of the point in window win at (x,y) FLTK units |
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static NSPoint FLTKtoCocoa(Fl_Window *win, int x, int y, int H) { |
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float s = Fl::screen_driver()->scale(0); |
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while (win->parent()) {win = win->window(); x += win->x(); y += win->y();} |
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return NSMakePoint(x * s, main_screen_height - (y + H)*s); |
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} |
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static FLWindowDelegate *flwindowdelegate_instance = nil; |
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static FLWindowDelegate *flwindowdelegate_instance = nil; |
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@implementation FLWindowDelegate |
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@implementation FLWindowDelegate |
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+ (void)initialize |
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+ (void)initialize |
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@ -1216,31 +1226,22 @@ static FLWindowDelegate *flwindowdelegate_instance = nil; |
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return; |
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return; |
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} |
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} |
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fl_lock_function(); |
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fl_lock_function(); |
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resize_from_system = window; |
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NSPoint pt2; |
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pt2 = [nsw convertBaseToScreen:NSMakePoint(0, [[nsw contentView] frame].size.height)]; |
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update_e_xy_and_e_xy_root(nsw); |
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update_e_xy_and_e_xy_root(nsw); |
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// we don't use 'main_screen_height' here because it's wrong just after screen config changes |
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// we update 'main_screen_height' here because it's wrong just after screen config changes |
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pt2.y = CGDisplayBounds(CGMainDisplayID()).size.height - pt2.y; |
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main_screen_height = CGDisplayBounds(CGMainDisplayID()).size.height; |
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float s = Fl::screen_driver()->scale(0); |
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int X, Y; |
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pt2.x = round(pt2.x / s); |
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CocoatoFLTK(window, X, Y); |
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pt2.y = round(pt2.y / s); |
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Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window); |
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Fl_Window *parent = window->window(); |
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d->x(X); |
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while (parent) { |
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d->y(Y); |
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pt2.x -= parent->x(); |
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pt2.y -= parent->y(); |
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parent = parent->window(); |
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} |
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window->position((int)pt2.x, (int)pt2.y); |
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if (fl_mac_os_version < 100700) { // after move, redraw parent and children of GL windows |
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if (fl_mac_os_version < 100700) { // after move, redraw parent and children of GL windows |
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parent = window->window(); |
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Fl_Window *parent = window->window(); |
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if (parent && parent->as_gl_window()) window->redraw(); |
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if (parent && parent->as_gl_window()) window->redraw(); |
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if (parent && window->as_gl_window()) parent->redraw(); |
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if (parent && window->as_gl_window()) parent->redraw(); |
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} |
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} |
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resize_from_system = NULL; |
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// at least since MacOS 10.9: OS sends windowDidMove to parent window and then to children |
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// at least since MacOS 10.10: OS sends windowDidMove to parent window and then to children |
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// FLTK sets position of parent and children. setSubwindowFrame is no longer necessary. |
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// FLTK sets position of parent and children. setSubwindowFrame is no longer necessary. |
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if (fl_mac_os_version < 101000) [nsw recursivelySendToSubwindows:@selector(setSubwindowFrame)]; |
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if (fl_mac_os_version < 100900) [nsw recursivelySendToSubwindows:@selector(setSubwindowFrame) applyToSelf:NO]; |
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[nsw checkSubwindowFrame]; |
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[nsw checkSubwindowFrame]; |
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8 |
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8 |
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FLView *view = (FLView*)[nsw contentView]; |
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FLView *view = (FLView*)[nsw contentView]; |
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@ -1254,26 +1255,25 @@ static FLWindowDelegate *flwindowdelegate_instance = nil; |
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Fl_Window *window = [nsw getFl_Window]; |
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Fl_Window *window = [nsw getFl_Window]; |
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if (!window) return; |
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if (!window) return; |
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fl_lock_function(); |
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fl_lock_function(); |
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NSRect r; NSPoint pt2; |
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NSRect r = [[nsw contentView] frame]; |
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r = [[nsw contentView] frame]; |
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pt2 = [nsw convertBaseToScreen:NSMakePoint(0, r.size.height)]; |
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pt2.y = main_screen_height - pt2.y; |
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float s = Fl::screen_driver()->scale(Fl_Window_Driver::driver(window)->screen_num()); |
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float s = Fl::screen_driver()->scale(Fl_Window_Driver::driver(window)->screen_num()); |
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pt2.x = round(pt2.x/s); pt2.y = round(pt2.y/s); |
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int X, Y; |
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Fl_Window *parent = window->window(); |
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CocoatoFLTK(window, X, Y); |
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while (parent) { |
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pt2.x -= parent->x(); |
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pt2.y -= parent->y(); |
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parent = parent->window(); |
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} |
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resize_from_system = window; |
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Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window); |
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Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window); |
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if (window->as_gl_window() && Fl_X::i(window)) d->in_windowDidResize(true); |
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if (window->as_gl_window() && window->shown()) { |
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Fl_Device_Plugin *plugin = Fl_Device_Plugin::opengl_plugin(); |
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if (plugin) { |
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plugin->valid(window, 0); |
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[plugin->context(window) update]; |
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} |
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} |
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update_e_xy_and_e_xy_root(nsw); |
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update_e_xy_and_e_xy_root(nsw); |
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window->resize((int)(pt2.x), (int)(pt2.y), (int)lround(r.size.width/s), (int)lround(r.size.height/s)); |
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if (d->is_a_rescale()) { |
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[nsw recursivelySendToSubwindows:@selector(setSubwindowFrame)]; |
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d->x(X); d->y(Y); |
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[nsw recursivelySendToSubwindows:@selector(checkSubwindowFrame)]; |
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[nsw recursivelySendToSubwindows:@selector(setSubwindowFrame) applyToSelf:NO]; |
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if (window->as_gl_window() && Fl_X::i(window)) d->in_windowDidResize(false); |
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} |
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else window->Fl_Group::resize(X, Y,lround(r.size.width/s), lround(r.size.height/s)); |
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[nsw recursivelySendToSubwindows:@selector(checkSubwindowFrame) applyToSelf:NO]; |
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8 |
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8 |
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if (views_use_CA && !window->as_gl_window()) [(FLViewLayer*)[nsw contentView] reset_layer_data]; |
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if (views_use_CA && !window->as_gl_window()) [(FLViewLayer*)[nsw contentView] reset_layer_data]; |
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#endif |
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#endif |
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@ -1336,7 +1336,7 @@ static FLWindowDelegate *flwindowdelegate_instance = nil; |
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if ([nsw miniwindowImage]) { [nsw setMiniwindowImage:nil]; } |
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if ([nsw miniwindowImage]) { [nsw setMiniwindowImage:nil]; } |
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Fl_Window *window = [nsw getFl_Window]; |
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Fl_Window *window = [nsw getFl_Window]; |
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// necessary when resolutions before miniaturization and after deminiaturization differ |
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// necessary when resolutions before miniaturization and after deminiaturization differ |
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[nsw recursivelySendToSubwindows:@selector(setSubwindowFrame)]; |
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[nsw recursivelySendToSubwindows:@selector(setSubwindowFrame) applyToSelf:NO]; |
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Fl::handle(FL_SHOW, window); |
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Fl::handle(FL_SHOW, window); |
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update_e_xy_and_e_xy_root(nsw); |
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update_e_xy_and_e_xy_root(nsw); |
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Fl::flush(); // Process redraws set by FL_SHOW. |
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Fl::flush(); // Process redraws set by FL_SHOW. |
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@ -2334,6 +2334,13 @@ static FLTextInputContext* fltextinputcontext_instance = nil; |
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through_drawRect = YES; |
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through_drawRect = YES; |
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Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window); |
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Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window); |
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[self did_view_resolution_change]; |
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[self did_view_resolution_change]; |
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if (window->as_gl_window() && d->wait_for_expose_value) { // 1st drawing of GL window |
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Fl_Device_Plugin *plugin = Fl_Device_Plugin::opengl_plugin(); |
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if (plugin) { |
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[plugin->context(window) update]; // GL windows may be empty without this |
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} |
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} |
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d->wait_for_expose_value = 0; |
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d->wait_for_expose_value = 0; |
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Fl_X *i = Fl_X::i(window); |
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Fl_X *i = Fl_X::i(window); |
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if ( i->region ) { |
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if ( i->region ) { |
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@ -3053,7 +3060,6 @@ Fl_X* Fl_Cocoa_Window_Driver::makeWindow() |
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gc = 0; |
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gc = 0; |
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mapped_to_retina(false); |
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mapped_to_retina(false); |
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changed_resolution(false); |
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changed_resolution(false); |
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in_windowDidResize(false); |
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NSRect crect; |
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NSRect crect; |
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if (w->fullscreen_active()) { |
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if (w->fullscreen_active()) { |
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@ -3178,7 +3184,7 @@ Fl_X* Fl_Cocoa_Window_Driver::makeWindow() |
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w->handle(FL_SHOW); // create subwindows if any |
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w->handle(FL_SHOW); // create subwindows if any |
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if (fl_mac_os_version < 101300) { // TODO: threshold may be smaller |
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if (fl_mac_os_version < 101300) { // TODO: threshold may be smaller |
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// draw the window and its subwindows before its icon is computed |
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// draw the window and its subwindows before its icon is computed |
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[cw recursivelySendToSubwindows:@selector(display)]; |
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[cw recursivelySendToSubwindows:@selector(display) applyToSelf:YES]; |
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} |
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} |
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[cw miniaturize:nil]; |
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[cw miniaturize:nil]; |
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} else if (w->parent()) { // a subwindow |
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} else if (w->parent()) { // a subwindow |
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@ -3269,7 +3275,7 @@ void Fl_Cocoa_Window_Driver::size_range() { |
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void Fl_Cocoa_Window_Driver::wait_for_expose() |
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void Fl_Cocoa_Window_Driver::wait_for_expose() |
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{ |
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{ |
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if (fl_mac_os_version < 101300) { |
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if (fl_mac_os_version < 101300) { |
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[fl_xid(pWindow) recursivelySendToSubwindows:@selector(waitForExpose)]; |
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[fl_xid(pWindow) recursivelySendToSubwindows:@selector(waitForExpose) applyToSelf:YES]; |
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} else { |
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} else { |
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Fl_Window_Driver::wait_for_expose(); |
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Fl_Window_Driver::wait_for_expose(); |
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} |
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} |
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@ -3310,81 +3316,27 @@ void Fl_Cocoa_Window_Driver::show() { |
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} |
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} |
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} |
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} |
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static void rescale_top_window(Fl_Window *win, int X, int Y, int W, int H) { |
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int bx, by, bt = 0; |
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float s = Fl::screen_driver()->scale(Fl_Window_Driver::driver(win)->screen_num()); |
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if (win->border()) get_window_frame_sizes(bx, by, bt, win); |
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NSRect r = NSMakeRect(round(X*s), main_screen_height - round((Y + H)*s), round(W*s), round(H*s) + bt); |
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[fl_xid(win) setFrame:r display:YES]; |
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} |
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/* |
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/* |
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* resize a window |
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* resize a window |
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*/ |
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*/ |
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void Fl_Cocoa_Window_Driver::resize(int X, int Y, int W, int H) { |
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void Fl_Cocoa_Window_Driver::resize(int X, int Y, int W, int H) { |
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if (is_a_rescale() && !pWindow->parent() && !resize_from_system ) { |
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if (visible_r()) { |
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return rescale_top_window(pWindow, X, Y, W, H); |
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NSPoint pt = FLTKtoCocoa(pWindow, X, Y, H); |
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} |
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if (W != w() || H != h() || is_a_rescale()) { |
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int bx, by, bt; |
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NSRect r; |
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Fl_Window *parent; |
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if (W<=0) W = 1; // OS X does not like zero width windows |
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if (H<=0) H = 1; |
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int is_a_resize = (W != w() || H != h() || is_a_rescale()); |
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// printf("Fl_Window::resize(X=%d, Y=%d, W=%d, H=%d), is_a_resize=%d, resize_from_system=%p, this=%p\n", |
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// X, Y, W, H, is_a_resize, resize_from_system, this); |
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if (X != x() || Y != y()) force_position(1); |
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else if (!is_a_resize) { |
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resize_from_system = 0; |
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return; |
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} |
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if ( (resize_from_system != pWindow) && shown()) { |
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float s = Fl::screen_driver()->scale(screen_num()); |
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float s = Fl::screen_driver()->scale(screen_num()); |
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if (is_a_resize) { |
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int bx, by, bt = 0; |
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if (pWindow->resizable()) { |
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if (border()) get_window_frame_sizes(bx, by, bt, pWindow); |
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int min_w = minw(), max_w = maxw(), min_h = minh(), max_h = maxh(); |
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r.origin = pt; |
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if (W<min_w) min_w = W; // user request for resize takes priority |
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r.size.width = round(W*s); |
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if (max_w && W>max_w) max_w = W; // over a previously set size_range |
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r.size.height = round(H*s) + bt; |
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if (H<min_h) min_h = H; |
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[fl_xid(pWindow) setFrame:r display:YES]; |
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if (max_h && H>max_h) max_h = H; |
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pWindow->size_range(min_w, min_h, max_w, max_h); |
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} else { |
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pWindow->size_range(W, H, W, H); |
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} |
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pWindow->Fl_Group::resize(X,Y,W,H); |
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// transmit changes in FLTK coords to cocoa |
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get_window_frame_sizes(bx, by, bt, pWindow); |
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bx = X; by = Y; |
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parent = pWindow->window(); |
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while (parent) { |
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bx += parent->x(); |
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by += parent->y(); |
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parent = parent->window(); |
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} |
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NSRect r = NSMakeRect(round(bx*s), main_screen_height - round((by + H)*s), round(W*s), round(H*s) + (border()?bt:0)); |
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if (visible_r()) [fl_xid(pWindow) setFrame:r display:YES]; |
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} else { |
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bx = X; by = Y; |
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parent = pWindow->window(); |
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while (parent) { |
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bx += parent->x(); |
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by += parent->y(); |
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parent = parent->window(); |
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} |
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NSPoint pt = NSMakePoint(round(bx*s), main_screen_height - round((by + H)*s)); |
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if (visible_r()) [fl_xid(pWindow) setFrameOrigin:pt]; // set cocoa coords to FLTK position |
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} |
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} |
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} |
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else { |
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else { |
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resize_from_system = 0; |
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[fl_xid(pWindow) setFrameOrigin:pt]; // set cocoa coords to FLTK position |
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if (is_a_resize && !is_a_rescale()) { |
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x(X); y(Y); // useful when frame did not move |
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pWindow->Fl_Group::resize(X,Y,W,H); |
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if (shown()) { |
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pWindow->redraw(); |
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} |
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} else { |
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x(X); y(Y); |
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} |
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} |
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} |
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} else pWindow->Fl_Group::resize(X, Y, W, H); |
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} |
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} |
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